Getting Started with the VoiceObjects Developer Edition
The video and documents below will introduce you to the VoiceObjects Developer Edition and to developing applications with VoiceObjects Desktop for Eclipse, the easy-to-use Eclipse-based development environment included in the VoiceObjects Developer Edition.
Developer Edition Getting Started Video
This 8 minute video provides a quick introduction to the VoiceObjects Developer Edition including components overview, download instructions, and follow on activities.
This video requires the Adobe Flash Player.
Desktop for Eclipse Quick Start Guide
The Desktop for Eclipse Quick Start Guide guides you through quickly starting with VoiceObjects Desktop for Eclipse, the Eclipse-based graphical environment of VoiceObjects for designing and deploying applications.It describes how to run through the installation, provides a short introduction to the Desktop for Eclipse environment, and explains how to create a first small application and how to test it.
Desktop for Eclipse Tutorial
The Desktop for Eclipse Tutorial explains in a step-by-step approach how to get started with Desktop for Eclipse and how to build and run simple applications – introducing the basic objects provided by VoiceObjects for application development. While completing these lessons, you will also learn about some advanced features provided by VoiceObjects, e.g. to give your dialogs a more natural hear and feel.
The Desktop for Eclipse Tutorial gives you a foundation for using the basic features of Desktop for Eclipse and building your first phone applications with it. If you want to learn more about additional features – either while working through the lessons or after completing the Desktop for Eclipse Tutorial – refer to the VoiceObjects documentation which describes all features and components of the VoiceObjects products in detail.
Desktop for Eclipse Guide
The Desktop for Eclipse Guide contains a comprehensive description of all elements of Desktop for Eclipse, the Eclipse-based graphical development environment of VoiceObjects for designing, testing and deploying phone applications. In addition, it explains the basic functions for building phone applications within this environment.
Additional Documentation
Find a lot of additional documentation provided by VoiceObjects covering all aspects of designing, deploying, managing and analyzing applications within the VoiceObjects environment.
Getting Started with VoiceXML
If you want to learn more about creating VoiceXML-based applications in general, you may refer to the VoiceXML Development Guide. This guide contains tutorials, VoiceXML sample code, a detailed VoiceXML language specification, a VoiceXML element reference, and appendices covering everything from VoiceXML best practices to advanced VoiceXML topics.
Getting Started with CCXML
For a step by step introduction into Call Control XML (CCXML) refer to the CCXML Development Guide. This guide describes the fundamental principles of CCXML and provides several advanced telephony application examples such as multiparty conferencing and outbound dialing with call progress analysis.



